![]() No less as the Mod Data isn't always sent to the servers from the original mods themselves. Would like to reduce it all the way down to Player Mod Data and possibly Item Global/Mod Data only. Reduce the amount of data players send to the server.Existing characters will load fine from UUID but will be saved under the new SteamID. Use SteamID instead of UUID if available.Show a tree of worlds, names and UUIDs in the Mod Config window.Migrate characters between worlds, names and UUIDs.Can currently be done manually with symlinks. Link UUIDs together for those who play on multiple computers.Automatically import characters if Per Name Players or Per World Players is changed.Import characters from other names, worlds and UUIDs.
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